⚔️ WoW Forever Dailywhat the class Discords worked out yesterday, every morning

Retribution

Last updated 2026-09-17. Pre-launch reading of the beta and the BlizzCon demo. Nothing is confirmed.
  • The beta opened September 17 at level 20 with a swing timer built into the default UI. Blizzard mentioned it at the Q&A and testers found it live that evening. Blizzard said
  • Holy Strike in the beta is an instant strike like Crusader Strike, starts at 25% weapon damage and reaches 40% at the trainer’s top rank, and does not trigger seals. Its spell power coefficient tests at about 42.5%. Confirmed
  • Seal of Righteousness crits in the beta, and it crits for double damage as a melee attack. One tester reads its spell power scaling at 20 to 25% per hit, not the 10% everyone assumed. Confirmed
  • Blizzard’s beta notes say Holy Strike’s rank progression “doesn’t feel great”, which the channel reads as a buff on the way, and that VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text. wrongly triggers off periodic crits. Blizzard said
  • Blizzard stated two Ret paths: Strength with the Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. capstone, or Intellect with Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. and Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.. Twist Ret at 13/0/38 and the 23/0/28 or 21/0/30 Shockadins are the builds. Blizzard said
  • The paladin talent trees are unchanged from the demo at level 10. Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. and Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. remain untestable at the beta cap. Confirmed
  • The channel’s summary has not moved: twisters, non-twisters and Shockadins all dislike the capstone, and the swing timer only made the twisting argument louder. Consensus

Level 60 numbers are still read from demo footage and the panel. Anything marked confirmed was seen in the beta client at level 10 or lower, in starter gear, so treat the coefficients as first reads.

Where Retribution stands, in full

Seeded from the first seven days of #forever-ret (about 28,000 messages, September 12 to 18). The beta opened September 17 with a level cap of 20, rising to 30 after about two weeks, so Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. (level 40) and Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. cannot be tested before launch. Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. is reachable at 30, or a few levels earlier with Legacy points, though no Legacy points are earnable in the level 20 beta. Several asked for a 35 or 40 cap so capstones can be tried.

  • Two intended paths, both stated on stage. A Strength build that takes the 31-point Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. capstone and alternates Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and Seal of Righteousness, or an Intellect build that stops around 28 points in Ret for Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. and reaches Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. with 23 in Holy. Blizzard’s framing was “if you don’t twist, you shock”, and the “non-twisters can shock” line got repeated on beta night as the reason to push for real twisting. One person who spoke to Aggrend at BlizzCon recalls “going 30/21 Ret/Holy for shock was really cool”, which the channel reads as a slip for 23/0/28. One person
  • The beta’s first night answered the small questions and none of the big ones. Holy Strike is an instant attack, not an on-next-swing, and it does not proc seals. Seal of Righteousness crits for double. Seal of Fury scales at about 10% of spell power. Nothing new sits on the trainer past the demo’s abilities, so Avenging Wrath, Seal of Blood and Hammer of the Righteous are not in the game despite showing up in datamined files. Talents are unchanged at level 10.
  • The swing timer. During the Q&A Blizzard said a swing timer was coming to the base UI; by evening it was visible on streams and in screenshots, next to a built-in damage meter and a built-in quest tracker. The channel split at once between “the gates are open, demand proper twisting” and “at most a 0% chance they add real twisting”. One person’s line got the most agreement: the base timer “increased our chance to get seal twisting by 0.67%”.
  • The mood is still the worst of the four channels. The accepted three-camp summary: twisters dislike Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. because it has no timing, non-twisters find it boring, and Shockadins are unhappy that both builds live in the Ret tree. “Will Ret have an enjoyable rotation” is the question people care about, ahead of any number. The forum feedback thread reached 152 replies.
  • Numbers are considered fixable; playstyle is the complaint. Blizzard’s own goal, from the deep dive at 49:35: paladins do as much damage as everyone else. The Q&A itself produced nothing class-specific, and the channel called it “bogus”.

Which build should I use?

  • Capstone, Strength: Twist Ret, 13/0/38, or Hit-Gear Twist Ret at 7/8/36 while short on hit.
  • Intellect, Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.: Melee Shockadin, Ret-channel variant, 23/0/28, or the newer 21/0/30 Shock Ret that keeps Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.. The Prot channel’s 22/0/29 Shock Ret adds Two-Handed Weapon SpecializationTwo-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text..
  • Without Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.: Deep Vigil Shockadin, 36/0/15.
  • Leveling: Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. first, Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. at 20, Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. early, crit talents last. In the beta at level 10, Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text. is being mocked as a Holy-tree detour. Consensus

Holy 13
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3/3ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 38
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V3/3VindicationRetribution · Rank 3/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionRank 3 not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL2/2Instrument of LawRetribution · Rank 2/2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

All Ret builds with links, verdicts and trees

Splits are Holy/Prot/Ret as read from the link encoding. All are drafts. The Sword-and-Board Shockadin on the builds page also originated here. Two 21/0/30 links arrived on September 16 and 17 and are the first posted versions of the split the panel pointed at; the reconstructed Panel Shockadin on the builds page is now superseded by them.

BuildSplitLinkVerdict
Twist Ret Consensus13/0/38openThe cleanest capstone build posted. Holy: Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text., Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage., Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., ReverenceReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.. Author would swap ReverenceReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated. for Divine IntellectDivine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage. if mana turns out fine.
Shock Ret, Command One person21/0/30openPosted September 16 as “so this is the build we’re going for Ret right?” Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text., Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage., Divine IntellectDivine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage., Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., Purifying PowerPurifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated., Divine FavorDivine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage. and Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.; Ret keeps Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage., VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. 3/3, Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text., Sacred ArbiterSacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage., CrusadeCrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text., VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text. and Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.. The reply: if you pick Shock you want “some of that insane hit talent”, and this build has no Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text..
Shock Ret, two-hander, oxm One person21/0/30openPosted September 17 as “the optimal DPS spec is taking Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.”. Two-Handed Weapon SpecializationTwo-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text. 3/3 and Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. instead of Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. and CrusadeCrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.; VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. 2/3. The poster’s own caveats: “losing the hit from Prot sucks” and “it’s more Ret than Shock, you just get one more button”. The channel’s reply was “#wewillnotshock”. Converted from forever.oxm.gg.
PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. Ret One person11/8/32openEight Prot points for the 3% hit talent, “yolo the threat”. Criticised for giving up seal damage and Strength talents; “not worth digging into Prot for 3% hit, much less that judge cooldown” (September 16).
Day-one Twist Ret10/8/33openPosted the night of the reveal as “presumably what we’re looking at”. Prot dip for hit. A variant drops VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. for Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text..
Melee Shockadin, Ret-channel variant One person23/0/28openImproved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text., Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage., Divine IntellectDivine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage., Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text., Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.. You cannot fit the hit talent, the 10% damage talent and Champion together.
Shock Ret, two-hander One person22/0/29open“No twist, yes shock”, posted in the Prot channel. The Melee Shockadin core with Two-Handed Weapon SpecializationTwo-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text. 3/3 and VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. 1/3, paying with Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text. 1/3 and no Infusion of LightInfusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated..
Intellect Hybrid23/0/28openReveal-night SP/Int hybrid with deeper Holy utility. Superseded in spirit by the Melee Shockadin.
Deep Vigil Shockadin One person36/0/15openLight’s Vigil plus Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. crit, Ret only for Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.. The “31 Holy beats Champion” side of the argument.
Hyjal Shockadin One personunreadableopen on hyjal.cc“Seems fine for shock, 3 points to put somewhere.” Opaque encoding, so no split. The only link on the site still off talentsforever.com.

Builds posted as splits or screenshots. Where the notes give a split or a partial point list they were reconstructed on September 15; every talent not stated in the channel is filler and is named.

  • Hit-Gear Twist Ret, 7/8/36 Reconstructed “when you need the hit”. Reconstructed link: Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text. and Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage. in Holy, ToughnessToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage. 5 and PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. 3 in Prot, and Twist Ret’s 38 Ret points minus Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.. Only the split was posted; the talent choices are mine.
  • Panel Shockadin, 21/0/30 Reconstructed, the split the panel seemed to point at, and the split one person recalls Aggrend naming. Reconstructed link. Only the split was posted; every talent is my filler. It reaches Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text., not the Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. crit talents.
  • Endgame Ret, no Pursuit, 15/0/36. Reconstructed A screenshot that dropped Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. for 2/2 Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.. Most disagreed. Reconstructed link.
  • September 16 screenshots, no links. “THE build” took VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. 3/3 over ConvictionConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. and skipped Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.; the replies were “no Pursuit is criminal” and “3/3 VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. with no Divine StrengthDivine StrengthHoly · Max rank 5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage. seems folly”, and the poster reposted it as “full attack power mongo, take all the plate and leather attack power gear, Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. it up”. A “what you run by level 30” screenshot restarted the VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. argument. A “what I’ll run at 60 early on” screenshot was faulted for no Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. and no RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.. A PvP ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. and RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage. screenshot (“a one-shot combo machine with a 100% health shield that can judge you twice”) was withdrawn when the poster was told ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. is probably one charge now.
  • A one-hander spell-power concept alternating Seal of Righteousness and Seal of Fury on a fast weapon, “first weapon you grab under 1.5 speed is on”. No point list. Widely mocked, and judging Fury taunts.

Point-split debates:

  • Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. 3/3 is mandatory (one theorycrafter) versus not worth losing Light’s Vigil, Consecrated GroundConsecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. and Holy PowerHoly PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text. (another). One person Depends on Intellect on gear. A Holy-channel theorycrafter with a video pending adds that Light’s Vigil loses to Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. for damage because its 1.5-second cast clips auto attacks, unless the Vigil hits five or more targets.
  • After Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. a Shockadin has two spare Holy points: Consecrated GroundConsecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text. (10% more damage to targets in Consecration) or Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text. 2/3 (12% holy spell hit). “12% hit is probably better, but it is a bad choice to have to make.” Holy PowerHoly PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.’s Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. crit is out of reach. This comes from someone who ranked top three on Season of Discovery Shockadin logs. One person The Holy channel’s hit math on September 17: a Shockadin needs 9% melee hit and 18% spell hit, Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text. 2/3 covers 12%, 6% comes from gear and 3% melee hit from weapon skill. Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text. 3/3 is “bad” because the third point is wasted once gear covers the rest.
  • Where the Intellect conversion belongs: several want Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. changed to Intellect-to-attack-power, the way hunters and Enhancement get it, with a separate Intellect-to-spell-power talent in Holy. Shockadins object (“leave my Intellect conversion alone”); the reply is that Holy would take it either way. One person
  • What Shockadin needs from Ret is Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. and VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.; ConvictionConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. is melee crit only and useless to it. Sanctified JudgementSanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated. is “mandatory” for mana; ReverenceReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated. and Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. are the mana picks if demo mana troubles hold.
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. versus ConvictionConvictionRetribution · Max rank 5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text. and Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.: “a mandatory raiding talent” and “giga busted now” (several) versus “all my homies hate VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.” (several). Unresolved.
  • DeflectionDeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage. 5/5 while leveling, Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. at 20, Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. 2/2, then Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.; crit is useless early and “less drinking beats 2% crit”. Consensus
  • Deep Ret beats ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. for both PvE and PvP. ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. is too deep in Prot to reach with the capstone. Consensus

Trees. Comparisons show the first build’s points and what they become in the second.

Twist Ret to Hit-Gear Twist Ret Reconstructed, the Prot dip while short on hit.

13/0/38 vs 7/8/36 · open in calculator · open second build
Holy 13→7
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3→0Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R3→0ReverenceHoly · Rank 3/3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0→8
T0→5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0→3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 38→36
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2→0Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V3/3VindicationRetribution · Rank 3/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionRank 3 not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL2/2Instrument of LawRetribution · Rank 2/2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

PrecisionPrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text. Ret

Holy 11
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI4/5Divine IntellectHoly · Rank 4/5 · Same as ClassicIncreases your total Intellect by 8%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS0/3Improved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 8
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 32
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Day-one Twist Ret to its variant, which trades VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. for Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text..

10/8/33 vs 10/8/33 · open in calculator · open second build
Holy 10→10
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI0/5Divine IntellectHoly · Max rank 5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 8→8
T5/5ToughnessProtection · Rank 5/5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P3/3PrecisionProtection · Rank 3/3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionRank 3 not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 33→33
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V3→0VindicationRetribution · Rank 3/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionRank 3 not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL0→3Champion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.
IL2/2Instrument of LawRetribution · Rank 2/2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Melee Shockadin, Ret-channel variant, to Shock Ret, two-hander

23/0/28 vs 22/0/29 · open in calculator · open second build
Holy 23→22
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0→1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0→3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP2→0Purifying PowerHoly · Rank 2/2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2→0Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP2→1Divine PrecisionHoly · Rank 2/3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockRank 2 not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0→0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 28→29
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V1/3VindicationRetribution · Rank 1/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS2→3Two-Handed Weapon SpecializationRetribution · Rank 2/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 2 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Shock Ret, Command, to Shock Ret, two-hander, oxm, the two posted 21/0/30 links.

21/0/30 vs 21/0/30 · open in calculator · open second build
Holy 21→21
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF1→2Unyielding FaithHoly · Rank 1/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
VT1→0Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP2/2Purifying PowerHoly · Rank 2/2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0→0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 30→30
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2→0Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V3→2VindicationRetribution · Rank 3/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionRank 3 not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0→2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2→0CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS0→3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Melee Shockadin to Deep Vigil Shockadin, the hedge if Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. is nerfed.

23/0/28 vs 36/0/15 · open in calculator · open second build
Holy 23→36
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5→3Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0→3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP2/2Purifying PowerHoly · Rank 2/2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL2→0Infusion of LightHoly · Rank 2/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0→5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP2→3Divine PrecisionHoly · Rank 2/3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockRank 2 not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0→2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0→5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0→1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0→0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 28→15
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0→2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C5→1ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V1→0VindicationRetribution · Rank 1/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1→0Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0→2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1→0Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2→0CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS2→0Two-Handed Weapon SpecializationRetribution · Rank 2/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 2 not read from footage; showing rank 1 text.
V3→0VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3→0Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Intellect Hybrid

Holy 23
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL1/2Infusion of LightHoly · Rank 1/2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyRank 1 not read from footage; showing rank 2 text.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG2/2Consecrated GroundHoly · Rank 2/2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyRank 2 not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 28
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC0/2Holy ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC0/1Seal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS2/3Two-Handed Weapon SpecializationRetribution · Rank 2/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 2 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Panel Shockadin Reconstructed

Holy 21
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF1/2Spiritual FocusHoly · Rank 1/2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyRank 1 not read from footage; showing rank 2 text.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF2/2Unyielding FaithHoly · Rank 2/2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyRank 2 not read from footage; showing rank 1 text.
VT1/1Voice of TruthHoly · Rank 1/1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF1/1Divine FavorHoly · Rank 1/1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS1/1Holy ShockHoly · Rank 1/1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 30
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V0/3VindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ2/2Pursuit of JusticeRetribution · Rank 2/2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionRank 2 not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS0/3Two-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R1/1RepentanceRetribution · Rank 1/1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL0/2Instrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL0/1Twist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

Endgame Ret, no Pursuit Reconstructed

Holy 15
IHS2/2Improved Holy StrikeHoly · Rank 2/2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Rank 2 not read from footage; showing rank 1 text.
DS5/5Divine StrengthHoly · Rank 5/5 · Same as ClassicIncreases your Strength by 10%.All ranks read from demo footage.
DI5/5Divine IntellectHoly · Rank 5/5 · Same as ClassicIncreases your total Intellect by 10%.All ranks read from demo footage.
HL0/3Healing LightHoly · Max rank 3 · Changed from ClassicIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 12%.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
SF0/2Spiritual FocusHoly · Max rank 2 · Changed from ClassicGives your Flash of Light, Holy Light, and Light's Vigil spells a 70% chance to not lose casting time when you take damage.Requires 5 points in HolyThis rank read from footage; other ranks estimated.
IS3/3Improved SealsHoly · Rank 3/3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyRank 3 not read from footage; showing rank 1 text.
UF0/2Unyielding FaithHoly · Max rank 2 · Changed from ClassicReduces the duration of Fear and Disorient effects on you by 15%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text.
VT0/1Voice of TruthHoly · Max rank 1 · New in ForeverInstant | 3 min cooldownGrants you immunity to Silence and Interrupt effects. Lasts 6 sec.Requires 10 points in HolyAll ranks read from demo footage.
R0/3ReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
PP0/2Purifying PowerHoly · Max rank 2 · New in ForeverReduces the mana cost of your Cleanse and Purify spells by 20% and reduces the cooldown of your Exorcism and Holy Wrath spells by 33%.Requires 10 points in HolyThis rank read from footage; other ranks estimated.
IL0/2Infusion of LightHoly · Max rank 2 · New in ForeverYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 1.0 sec.Requires 15 points in HolyThis rank read from footage; other ranks estimated.
I0/5IlluminationHoly · Max rank 5 · Changed from ClassicAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 40% chance to gain Mana equal to 50% of the base cost of the spell.Requires 15 points in Holy · Requires 3 points in ReverenceMax rank not read from footage; showing rank 2 text.
DF0/1Divine FavorHoly · Max rank 1 · Moved37 Mana | Instant | 2 min cooldownWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.Requires 15 points in HolyAll ranks read from demo footage.
DP0/3Divine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.
CG0/2Consecrated GroundHoly · Max rank 2 · New in ForeverGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.Requires 20 points in HolyMax rank not read from footage; showing rank 1 text.
HP0/5Holy PowerHoly · Max rank 5 · Changed from ClassicIncreases the critical strike chance of your Holy Shock spell by 3%, and all other spells by 1%.Requires 25 points in HolyMax rank not read from footage; showing rank 1 text.
LSV0/1Light's VigilHoly · Max rank 1 · New in Forever730 Mana | 1.5 sec cast | Enemy: 20 yd range | Friendly: 40 yd range | 6 sec cooldownApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes friendly targets to heal their party for 315 to 333, or enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost. You may only have 1 Light's Vigil active per Paladin, per party.Requires 30 points in Holy · Requires 1 point in Holy ShockAll ranks read from demo footage.
Protection 0
T0/5ToughnessProtection · Max rank 5 · MovedIncreases your armor value from items by 10%.All ranks read from demo footage.
R0/5RedoubtProtection · Max rank 5 · Changed from ClassicDamaging melee attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.Max rank not read from footage; showing rank 1 text.
P0/3PrecisionProtection · Max rank 3 · Changed from ClassicIncreases your chance to hit with all spells and attacks by 1%.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
GSF0/2Guardian's FavorProtection · Max rank 2 · Changed from ClassicReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
A0/5AnticipationProtection · Max rank 5 · Changed from ClassicIncreases your Defense Skill by 4.Requires 5 points in ProtectionMax rank not read from footage; showing rank 1 text.
ISF0/1Improved Seal of FuryProtection · Max rank 1 · New in ForeverWhen Seal of Fury's shield is fully absorbed, restore 38 Mana, increased by 15% per level the attacker is above you, up to 45%.Requires 10 points in ProtectionAll ranks read from demo footage.
IRF0/3Improved Righteous FuryProtection · Max rank 3 · Changed from ClassicWhile Righteous Fury is active, all damage taken is reduced by 2%.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SS0/3Shield SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.Requires 10 points in Protection · Requires 5 points in RedoubtMax rank not read from footage; showing rank 1 text.
SD0/2Sacred DutyProtection · Max rank 2 · New in ForeverIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.Requires 10 points in ProtectionMax rank not read from footage; showing rank 1 text.
SJ0/1Swift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage.
OWS0/3One-Handed Weapon SpecializationProtection · Max rank 3 · Changed from ClassicIncreases the damage you deal with one-handed melee weapons by 3%.Requires 15 points in ProtectionMax rank not read from footage; showing rank 1 text.
IHJ0/3Improved Hammer of JusticeProtection · Max rank 3 · Same as ClassicDecreases the cooldown of your Hammer of Justice spell by 15 sec.Requires 15 points in ProtectionAll ranks read from demo footage.
TSB0/1Templar's BulwarkProtection · Max rank 1 · New in Forever110 Mana | Instant | 5 min cooldownWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Requires 20 points in ProtectionAll ranks read from demo footage.
R0/5ReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.
IC0/5Iron CreedProtection · Max rank 5 · New in ForeverIncreases the threat generated by your Holy Strike ability 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.Requires 25 points in ProtectionMax rank not read from footage; showing rank 1 text.
HS0/1Holy ShieldProtection · Max rank 1 · Changed from Classic150 Mana | Instant | 10 sec cooldownIncreases chance to block by 20% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.Requires 30 points in Protection · Requires 1 point in Templar's Bulwark · Requires ShieldsAll ranks read from demo footage.
Retribution 36
D0/5DeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage.
B5/5BenedictionRetribution · Rank 5/5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.
IJ2/2Improved JudgementRetribution · Rank 2/2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage.
HC2/2Holy ConduitRetribution · Rank 2/2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionRank 2 not read from footage; showing rank 1 text.
C5/5ConvictionRetribution · Rank 5/5 · Changed from ClassicIncreases your chance to get a critical strike with melee attacks by 1%.Requires 5 points in RetributionRank 5 not read from footage; showing rank 1 text.
V3/3VindicationRetribution · Rank 3/3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionRank 3 not read from footage; showing rank 1 text.
SJ3/3Sanctified JudgementRetribution · Rank 3/3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.
SC1/1Seal of CommandRetribution · Rank 1/1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.
PJ0/2Pursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.
EFA0/2Eye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.
SA1/1Sacred ArbiterRetribution · Rank 1/1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.
C2/2CrusadeRetribution · Rank 2/2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionRank 2 not read from footage; showing rank 1 text.
TWS3/3Two-Handed Weapon SpecializationRetribution · Rank 3/3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionRank 3 not read from footage; showing rank 1 text.
V3/3VengeanceRetribution · Rank 3/3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementRank 3 not read from footage; showing rank 1 text.
R0/1RepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.
CL3/3Champion of the LightRetribution · Rank 3/3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionRank 3 not read from footage; showing rank 1 text.
IL2/2Instrument of LawRetribution · Rank 2/2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.
TL1/1Twist of LightRetribution · Rank 1/1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.

The Hyjal Shockadin has no readable digits, so it has no tree.

How Ret plays

  • With the capstone: reseal between every auto attack, alternating rank 1 Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and Seal of Righteousness. The base UI now has a swing timer to do it against. Confirmed
  • Judgement on cooldown, nearly always Righteousness; it is off the global cooldown and keeps your seal.
  • Holy Strike every 10 to 12 seconds. It is an instant attack, it does not trigger seals, and at low level it hits for less than an auto. Confirmed
  • Hammer of Wrath in execute; Consecration only if mana allows.
  • Before 40: judge Seal of the Crusader, swap to Seal of Righteousness, Holy Strike, and Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. first. Seal of the Crusader is a real damage gain at low level because Judgement of the Crusader is a lot of spell power there. Confirmed
  • Shockadin: Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage., Holy Strike, Consecration and Judgement on cooldown, then about 6 seconds of nothing.
The rotation in detail, including the Windfury problem

With Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. (level 40 and up). The reading from September 13 to 16:

  • Reseal between every auto attack. Casting a seal stores the previous one as an echo that fires on your next white hit, so alternate rank 1 Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. and max-rank Seal of Righteousness. There is no timing window; the seal can be pressed any time between swings. A single castsequence macro does it. One person’s loop: seal, Holy Strike, seal, Consecration, seal, seal, repeat. Ret is expected to be “the only global-locked spec”, pressing a seal every 1.5-second global on a slow swing.
  • Judgement on cooldown. 10 seconds base, 8 with Improved JudgementImproved JudgementRetribution · Max rank 2 · Changed from ClassicDecreases the cooldown of your Judgement ability by 2 sec.Requires 5 points in RetributionAll ranks read from demo footage., off the global cooldown, does not consume the seal. Judge Righteousness nearly always. There is no double judging: the tooltip does not let you judge both the seal and the echo. Judgement of Command needs a stunned target for its full damage.
  • Holy Strike every 10 to 12 seconds. Refreshes your judgements with Sacred ArbiterSacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.. In the beta it is an instant attack like Crusader Strike, learned at level 6, and it does not proc seal effects. Rank 1 is 25% weapon damage plus about 13 holy; the top rank on the level 10 trainer is 40% weapon damage, and the tooltip screenshot from the demo read 42%. The tooltip lists a dual “Holystrike” school; the combat log reportedly shows it landing as Holy. It breaks the five-second mana rule and can be parried. Confirmed
  • Hammer of Wrath in execute range, instant with Instrument of LawInstrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage.. One person still lists it among cast-time abilities; unresolved.
  • Consecration only if mana allows. Demo Rets went dry even judging Wisdom on every pack and drank 20 mana potions per dungeon (one demo player).
  • Exorcism only on Undead and Demons.

The echo, as read from tooltips and the demo. The echo is not a seal. It fires on white hits only: not on Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. procs, not on Windfury or other extra attacks, and it cannot be judged. Seals do not interact with each other. One direction may still work: Seal of Righteousness proccing off an echoed Command hit, but not the reverse. The tooltip says “a different seal”, so downrank twisting Command into Command is out. Whether a Command echo that fails its proc roll is still consumed, and what happens if you never swing while holding one, are open. Streamers’ verdict: “the echoes just didn’t feel as satisfying as TBC twisting since it’s not something you hit right before your swing.”

The Windfury problem. Any melee attack consumes the echo, so a Windfury proc off Holy Strike can leave the next auto with no echo, and Windfury extra attacks get only the active seal. Proposals: a stopattack macro on Holy Strike and Judgement, startattack on seals, or simply reseal after every Holy Strike if mana allows. The swing timer question resolved itself on September 17: Blizzard said at the Q&A that one was coming to the base UI, and testers had it on screen that evening, next to a built-in damage meter. Whether Holy Strike, now confirmed as an instant rather than an on-next-swing, procs Windfury at all is still untested.

The global cooldown budget. One person’s napkin math for a video script: with Holy Strike and Consecration used on cooldown, only 12 of 16 auto attacks per minute can carry an echo on a slow two-hander, and echoing every auto instead costs one Holy Strike in seven. Adding Exorcism on Undead, or Hammer of Wrath in a long execute, displaces more casts. The same person’s conclusion is that trying to echo every swing is a net loss on paper and nobody knows which swings to skip. One person A 3.8-speed timeline someone else drew (auto, Judgement, Holy Strike, auto, seal, nothing, auto, seal) was summed up as “I don’t think anyone thinks that’s fun or engaging”.

Before 40. Holy Strike plus one seal. Seal of Righteousness if your two-hander is faster than about 3.4 speed, otherwise Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.; rank 1 Command is very mana-efficient. Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. first, then Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. at 20 and Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.. DeflectionDeflectionRetribution · Max rank 5 · MovedIncreases your Parry chance by 5%.All ranks read from demo footage. 5/5 is called mandatory for leveling by one person. The level-38 demo loop was Holy Strike every 12 seconds, Judgement every 8, occasional Consecration. The beta’s level 10 loop, from several testers: judge Seal of the Crusader, swap to Seal of Righteousness, Holy Strike. Judgement of the Crusader is worth a lot of spell power at that level and Seal of the Crusader “seems to be providing positive DPS”, which was not true in Classic. One tester reads Holy Strike’s weapon percentage rising from 25 to 35 with Seal of the Crusader up, which nobody else has checked. Confirmed

Shockadin. Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. (10-second cooldown, down from 30, 20-yard range), Holy Strike, Consecration and Judgement, “then nothing for 6 seconds”. Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. no longer resets on crit as it did in Season of Discovery. “One Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. every 10 seconds doesn’t beat seal twisting if the seals are good” (one). Light’s Vigil gives a second Shock but is a 1.5-second cast that costs auto attacks.

PvP burst. Echo early, then Holy Strike, Judgement, auto with both seals in the same global. A double Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. judge is possible with Swift JudgementSwift JudgementProtection · Max rank 1 · New in ForeverInstant | 1 min cooldownFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.Requires 15 points in Protection · Requires 1 point in Improved Seal of FuryAll ranks read from demo footage. on a stunned or RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.’d target; whether Judgement breaks RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage. is disputed (tested not to on Era by one person, seen breaking in PvP videos by another). The PvP channel’s version is on the PvP page.

Key talents and how the channel values them
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. (31 points, level 40): casting a new seal while one is active stores the old seal as an echo that fires on the next melee auto. One echo at a time, no expiry, consumed by the first white hit. Echoes are not seals: they cannot be judged, do not proc other seals, do not fire on Command procs or Windfury. Datamined echo tooltips read “Empowers your next melee attack with Seal of X” for every seal except Command, whose echo is a “chance to activate”, so a Command echo that fails its roll is spent for nothing. The channel’s verdict: functionally one seal doing both seals’ damage, “Heroic Strike on the global cooldown.” The talent trees in the beta are unchanged from the demo at level 10, so the capstone is not going anywhere before the beta cap rises. The rename request (“call it Echo of Light”) is the change most expect to get.
  • Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. (deep Ret, 3 ranks): Intellect to spell damage and healing, read as 1 Intellect to 1 spell power at 3/3. Not confirmed. Estimates now run to 1,000 to 1,200 effective holy spell power in full raid gear with Judgement of the Crusader, assuming vanilla itemization; a Holy-channel gear stack on Era items came to 742 spell power, 354 Intellect and 161 from Judgement of the Crusader, or 1,257 holy damage. One person Many want it moved to Holy or changed to attack power scaling; others say “wanting Intellect is a very good thing for the class”.
  • Holy Strike (baseline, all specs): an instant attack, learned at level 6, weapon damage plus flat holy, 12-second cooldown, 10 with Improved Holy StrikeImproved Holy StrikeHoly · Max rank 2 · New in ForeverReduces the cooldown of your Holy Strike ability by 1 sec.Max rank not read from footage; showing rank 1 text.. In the beta rank 1 is 25% weapon damage plus about 13 holy and the top trainer rank at level 10 is 40%; the demo screenshot at 38 read 42% plus 17 to 21 holy, so the percentage climbs with rank. Testers using Judgement of the Crusader put the spell power coefficient near 42.5%, the standard instant-cast number. It does not trigger seals. Blizzard’s beta notes say its rank-ups “don’t feel great” and the channel reads that as a buff coming. Confirmed The verdict is harsher than before: “coming from TBC’s 110%, that feels like hitting with a wet noodle” versus “the coefficient seems good so it will be nice at endgame” and “90% of Classic abilities don’t scale until max level”. Several want Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. procs to reset it, Art of War style; others reject any proc-reset as retail.
  • Sacred ArbiterSacred ArbiterRetribution · Max rank 1 · New in ForeverIncreases the damage of your Holy Strike ability by 10% and causes it to refresh all Judgement effects on the target.Requires 15 points in RetributionAll ranks read from demo footage.: Holy Strike refreshes your judgements. Ret keeping all three judgements up is its raid utility as currently understood.
  • Sanctified JudgementSanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.: refunds 60% of the seal’s mana cost when you judge. “Mandatory.” A 20% read persists in one calculator and is wrong.
  • BenedictionBenedictionRetribution · Max rank 5 · Changed from ClassicReduces the Mana cost of all instant cast spells and abilities by 10%.This rank read from footage; other ranks estimated.: 10% off all instants. Holy ConduitHoly ConduitRetribution · Max rank 2 · New in ForeverReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.Requires 5 points in RetributionMax rank not read from footage; showing rank 1 text.: about 40% off Consecration, Exorcism, Holy Wrath and Hammer of Wrath. Both are the mana answer; Blizzard reduced costs rather than adding regen.
  • ReverenceReverenceHoly · Max rank 3 · New in ForeverAllows 30% of your Mana regeneration to continue while casting.Requires 10 points in HolyThis rank read from footage; other ranks estimated.: 30% of regen continues while casting. “So useless” for Ret (several); a possible pick if demo mana troubles hold (one).
  • Instrument of LawInstrument of LawRetribution · Max rank 2 · New in ForeverReduces the cast time of your Hammer of Wrath by 1.0 sec, and reduces all threat you generate by 20% while Righteous Fury is not active.Requires 25 points in RetributionAll ranks read from demo footage. (2 points): Hammer of Wrath instant. Datamined Hammer of Wrath has a 1-second global cooldown. One person
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.: 3% attack power for you plus an attack power debuff of about 142 that works on bosses, the same debuff as Demoralizing Shout; the PvP channel reads the level 60 debuff at about 200. “A mandatory raiding talent” versus universally hated; see the point-split debates.
  • VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.: read as the TBC version, 30 seconds, and worth taking even at 1 point per one person; “useless, you have no crit” while leveling per another. Blizzard’s beta notes say it currently triggers off periodic crits and that this is fixed in the next beta build. Blizzard said
  • Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.: one datamine tooltip read says 16% movement speed rather than 15%. Nobody has checked it in the client. One person
  • Eye for an EyeEye for an EyeRetribution · Max rank 2 · Changed from ClassicAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text.: reflects all crits, melee included; “the Season of Discovery version but much less powerful”.
  • Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.: 15% movement. Mandatory, and the first pick while leveling. Posting a tree without it “is a paddlin’”.
  • Divine PrecisionDivine PrecisionHoly · Max rank 3 · New in ForeverIncreases your chance to hit with Holy spells by 6%.Requires 20 points in Holy · Requires 1 point in Holy ShockMax rank not read from footage; showing rank 1 text. (deep Holy): 6% holy spell hit per point up to 18%. A 23/0/28 Shockadin can afford 2/3.
  • Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text. (Holy): +15% seal and judgement damage, “too strong not to get in any build”. With Two-Handed Weapon SpecializationTwo-Handed Weapon SpecializationRetribution · Max rank 3 · Changed from ClassicIncreases the damage you deal with two-handed melee weapons by 3%.Requires 20 points in RetributionMax rank not read from footage; showing rank 1 text., CrusadeCrusadeRetribution · Max rank 2 · New in ForeverIncreases all damage dealt by 1%. Increased by an additional 1% against Demon and Undead targets.Requires 15 points in RetributionMax rank not read from footage; showing rank 1 text. and VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text., Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. reads as “20% and change” more than vanilla before spell power.
  • Threat reduction: 20%, deep Ret. Ret is 0.8x threat before Salvation, like warriors and rogues; a Shockadin without it is 1.0x.
  • Seals: Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. is 70% weapon damage plus 20% spell damage, can crit, no spell-power coefficient on the proc itself per one read. Seal of Righteousness crits in the beta, and it crits for double damage rather than the 150% spells do, which means its procs are now melee attacks that use melee crit. Whether that also means they can be dodged or parried is untested; one tester saw no misses in four levels. Its spell power scaling is the surprise: one tester with Judgement of the Crusader saw a 2.6-speed one-hander go from 4 to 9 or 10 damage per hit and a 1.9-speed weapon from 3 or 4 to 8, which reads as 20 to 25% per hit rather than the demo’s 10%. The same tester’s two-hander read of about 5 per hit “seems flat”, so the weapon-speed scaling is not settled. Confirmed Seal of Fury reads at about 10% of spell power per hit in both the datamine and a combat log. Seal of Righteousness does not proc on Command procs, and several now read that as deliberate. Seal of Justice has only rank 1 in the demo. A quest that used to reward Seal of Martyrdom is still completable in the beta client, but finishing it grants nothing paladin-specific now, a leftover from an earlier build rather than a sign the seal is coming back. Read from demo
  • Consecration (baseline): 8-second cooldown, 40% cheaper, full damage to 4 targets, can crit (its ticks crit in the beta). The datamine puts the scaling at 9.5% of spell power per tick, or 76% total, on the first four targets, with a base that reads as about a quarter of vanilla’s: one person’s read is 96 plus 0.76 times spell power at rank 5 against Classic’s 384 plus 0.33, which breaks even near 670 spell power. Others say the four-target base is missing from the tooltip and the 0.76 may be additional rather than total, so the math is provisional. One person
  • Exorcism and Holy Wrath: Undead and Demon only in the demo’s floor test, 15-second cooldown on Exorcism. A datamined Exorcism with any-target text and a 42% coefficient is the Season of Discovery version left in the database, per the Ret channel; the Holy channel took the same entry as a big change. Nobody can learn it at the beta cap. Holy Wrath’s beta tooltip shows a stun and a 20-yard range. One person
  • RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.: 1-minute cooldown, 6-second incapacitate, humanoid only.
Numbers from the demo

All from level-38 tooltips, stream screenshots and one theorycrafter’s models. No spell power or attack power coefficients are confirmed. Demo paladins had about 47 spell power at most, so none of the Intellect math was visible on the floor.

ItemReadCaveat
Holy StrikeInstant attack, learned at 6; 25% weapon damage + ~13 holy at rank 1, 40% at the level 10 trainer’s top rank, 42% at the demo’s level 38 rank; ~42.5% spell power coefficient; 12 s, 10 s talentedBeta reads at level 10 Confirmed; does not proc seals
Judgement10 s base, 8 s talented, off GCD, no seal consumption, no double judgeJudgement of Command about 2x when stunned
Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage.10 s cooldown (was 30), 20 yards, no reset on critTooltip read
Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.70% weapon + 20% spell damage, ~7 PPM, can critProc rate assumed unchanged
Seal of RighteousnessCrits for 2x as a melee attack; ~20 to 25% spell power per hit on a one-hander per one beta test, 2H read “flat” at ~5Beta, one tester with Judgement of the Crusader Confirmed; demo read was 10%
Seal of Fury~10% spell power per hit, flat per hitDatamine and one beta combat log
Sanctified JudgementSanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated.60% of seal cost refunded on judgeScreenshot
Light’s Vigil1,340 mana on the beta tooltip, 1.5 s cast; 730 on the demo screenshotRefund of 75% applies only on an enemy
Consecration rank 5Datamine: 9.5% of spell power per tick, 76% total, on the first 4 targets; base read as ~96 vs Classic 384Ticks crit in beta; math disputed One person
Hammer of Wrathbase 530, 42.9% coefficient, instant talented, 1 s global cooldown in the datamineOne theorycrafter’s model One person
Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text.1 Intellect to 1 spell power at 3/3Read from tooltips; Holy channel has only rank 1
VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.3% AP self, ~142 AP debuff (about 200 at 60 per one read), 30 s, works on bossesSame debuff as Demoralizing Shout
VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text.30 s, TBC-style; triggers off periodic crits until the next beta buildBlizzard beta notes Blizzard said
ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.one extra strike, no stacksTwo reads, “not reliably known”
Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. echoone seal, no expiry, white hits only; Command echo is “chance to activate”Direction disputed
ThreatRet 0.8x before Salvation with the talent; Shockadin 1.0x
RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.1 min, 6 s, humanoidsWhether Judgement breaks it is disputed
Exorcism15 s, Undead/Demon onlyDatamined any-target version read as a Season of Discovery leftover
Holy WrathStuns, 20 yardsBeta tooltip
Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.15%; one datamine read says 16%Does not stack
Two-hander swing~3.4 to 3.5 sImplied by echo discussion
Blessings1 hour, greater and single-target alike; Kings is baseline at 20Beta trainer
Spell crit multiplier150% for spells, 200% for Seal of RighteousnessBeta, relayed from the shaman channel for spells
Spell resistsSpells miss instead of resistingBeta combat log
Talent points at 6051From calculators

Mana budget (one theorycrafter, September 14, assuming a 6,047 pool at 60):

AbilityUses per minuteMana per minute
Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage.2378
Judgement7.5817
Sanctified refund7.5-945
Holy Strike6108
Consecration61,695
Hammer of Wrath (execute)2 to 3295 to 443

Reading: about 34% of the pool per minute, 39 to 41% with Hammer of Wrath, before regen. Consecration is the whole problem. Demo experience agrees: single target was fine, Consecration spam went dry, and one demo player went through 20 mana potions per dungeon.

Spell power projections (two theorycrafters, September 16, assuming vanilla-shaped gear): about 1,000 spell power from Intellect and spell power on existing Classic gear, plus about 150 effective holy damage from Judgement of the Crusader, so 1,000 to 1,200 effective. At 800 spell power a Shockadin would sit 10 to 15% behind the top Era Fury Patchwerk parse; at 1,200 it would match it. One person Nobody knows the coefficients these numbers feed into.

Seal-stacking math (one theorycrafter, for the one-hander concept): Seal of Fury and Seal of Righteousness on a 2.0-speed weapon are about 300% of spell power per minute each versus about 140% for Command. Caveats from the author: Command hits far harder in base damage and judging Fury taunts.

Gearing

  • Blizzard says ideal Ret loot is Strength and damage, shared with Shockadin. Blizzard said Crit beats Agility, and Seal of Righteousness now using melee crit makes crit worth more. Consensus
  • Datamined crafted plate is spell-power plate: a level 12 to 25 blacksmithing set with about 86 spell power, a “Justicar’s” Strength, Stamina and spell power set, and a crafted two-hander with 65 spell power. One person
  • The datamined Ret tier bonuses (1% haste, Hammer of Justice cooldown, attack power against Demons, half a second off Judgement) are treated as placeholders. One person
  • Human on Alliance for swords and the stun break; Undead for Horde, but Touch of the Grave currently procs off everything including crowd control.
Gearing, stats, races and professions in full
  • Blizzard says Strength plus damage. The panel called ideal Ret loot “Strength and damage”, said Ret and Shockadin share gear, and showed a 2.4-speed spell-power sword and a spell-power ring. Blacksmithing recipes with spell power appear at skill 15 to 20. The September 16 read: “you will probably just want plate with Strength, Intellect and spell power”, gear statted like tier 2.5, and full Intellect plate is enough under a 100% conversion. The counter: “you want as much Strength and crit as humanly possible; the Intellect conversion balances it out.” Devs reportedly said you can swap to Shockadin “with a quick talent change”, read as no gear swap.
  • Hit and crit are unified across melee and spells, “very big for hybrids”. Since Righteousness, Consecration and DoTs crit, the channel prefers raw crit over Agility. Intellect gives spell crit.
  • Weapon speed is unresolved. Command favors slow two-handers; Righteousness favors fast weapons and spell power; the echo reportedly ignores speed. The spell-power two-handers seen so far were slow. Several hope for a slow two-hander design; one calls not supporting fast two-handers “a huge miss”.
  • Weapon skill. Edgemaster’s went from +5 to +1 weapon skill per type and adds 1% reduced dodge and parry chance.
  • Datamined weapon DPS is not trusted. Consensus is placeholder data. Blizzard reportedly said items are obfuscated and stats are not known until an item drops.
  • Items seen or leaked: a new shield with a 40-damage proc at 10% versus Skullflame Shield’s 250 at 3%; three librams on demo vendors (Holy Alacrity, Invocation, Tenets of the Silver Hand, “the Holy one looks alright, the other two are bad”); a two-hander enchant “Spellblasting”, met with doubt; a 5% seal-cost libram; Fishliver Oil at +10% attack speed; a leaked tailoring cloth set with holy damage and Intellect (rumor). Manual Crowd Pummeler is unique.
  • Datamined on September 17. The Wowhead datamine of the beta client added a libram with 6% Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. crit, a crafted epic Steadfast Libram that needs 310 Enchanting, a Crowd Pummeler with spell power, Nightfall and Thunderfury in the item database, a Scarlet mail set whose bonus (Enraging Light) adds 20 holy damage to melee attacks after taking damage, and a Return to Sender proc that reflects a spell below 25% health. The Ret tier set, Justice Battlegear, reads 1% haste at two pieces, 5 seconds off Hammer of Justice at three, 36 attack power against Demons at four and half a second off Judgement at five. Every channel calls the set bonuses a joke or a placeholder, and Blizzard said item data would be obfuscated. Links are in Sources. One person
  • Crafted spell-power plate. Blacksmithing plans from the demo vendors, now datamined, include a level 12 to 25 set with about 86 spell power at 25 (one person adds 50 from Judgement of the Crusader for 136 holy damage at that level), a Justicar’s set with Strength, Stamina and spell power, an Enriched Thorium set with defense and spell power, and a crafted two-hander with 65 spell power. The Ret channel’s read: “Ret in Forever will be a spell-power hybrid, no way around it.” One person’s counter is that white hits still dominate, so attack power and crit stay important.
  • Races. Human for swords and the stun break; the datamined sword racial reads “increases spell and ability critical chance by 2%”, and one person says weapon-skill racials are gone entirely, neither confirmed. Undead for Touch of the Grave, Will of the Forsaken and Cannibalize; in the beta Touch of the Grave procs off every attack and spell, including crowd control, and everyone assumes that is a bug. Dwarf if you count Horde as beasts. Undead is the only Horde paladin; Skyborne cannot be paladins. Night Elf paladins are retail-only.
  • Professions. Engineering plus Blacksmithing or Enchanting. New enchanting formulas and librams are on the Warcraft Tavern list, and the blacksmithing plans and cooking recipes have their own articles (links in Sources). Datamined alchemy damage potions (Caustic Smog, Dragonfire, Venomous Blood, Disorienting Smog) reportedly out-damage Classic grenades, and an engineering “tinkerbox” adds Nitro Boosts and a teleport.
  • Raids. No flex sizes: 10, 20 and 40 are different raids, per Kotaku. An achievement seen at the playtest names Hyjal Summit as the 20-player raid with 13 encounters. Each boss reportedly carries 1 to 3 chase items of Dragonspine Trophy rarity, with the developers calling weekly Gruul runs a positive. The bank defaults to 96 slots, and 18-slot bags are cheap in the beta. Transmog must match armor type. Characters have two names, and only the combination is unique.
What Blizzard has said

Direct sources are in Sources. Items marked “relayed” were repeated without a link.

  • Paladins “will be doing as much damage as everyone else”. Deep dive at 49:35, with a closing slide listing competitive DPS. (Firsthand VOD link.)
  • “No more seal busywork.” Judgement no longer consumes seals. (Deep dive, 42:25 in the no-commentary VOD; paladin section starts at 40:59.)
  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is our answer to the seal twisting we know you love.” (Deep dive, relayed.)
  • “If you don’t like twisting, go Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage..” Repeated by Aggrend on Twitter when asked about Ret, per one relay with no link.
  • Holy Strike is 40% weapon damage plus holy damage on a 12-second cooldown. (Deep dive slide.)
  • Ret was designed around 26 points in the Ret tree. (Dev talk, relayed.)
  • Ideal Ret gear is Strength plus damage. Ret and Shockadin share gear. (Deep dive, relayed.)
  • Procs are “antithetical to Classic rotations.” “Keep combat simple.” (Relayed.)
  • The demo is outdated; most things have already changed. Enhancement Shaman has been reworked since. (Day-two panel and a streamer’s Aggrend conversation, relayed.)
  • A swing timer is coming to the base UI. Said at the September 17 Q&A (“swing timer perhaps coming soon”, per the channel’s relay), and already in the beta client that evening with a built-in damage meter. Nobody posted a VOD timestamp. The earlier line from the Ion and Holly interview, that the team does not want players staring at swing timers, still stands as the reason twisting was cut. Blizzard said
  • Beta notes, September 17: Holy Strike “doesn’t feel great to rank up”, and VengeanceVengeanceRetribution · Max rank 3 · Changed from ClassicIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a critical strike. Stacks up to 5 times.Requires 20 points in Retribution · Requires 3 points in Sanctified JudgementMax rank not read from footage; showing rank 1 text. “can activate off of periodic critical strikes. This is fixed in the next Beta build.” (Screenshot of the post; no link was posted.)
  • From the Q&A, relayed: GDKP raids are not allowed, the Reals currency from Season of Discovery returns, Oceanic servers will be in Australia, real-money trading is a permanent ban, some Season of Discovery class quests are back and some are expanded, and the realmless tech is meant to keep you seeing the same people. The channel’s verdict on the session was “no true questions” and nothing class-specific.
  • “Non-twisters can shock.” Repeated on beta night as Blizzard’s own framing of the two Ret paths. (Relayed.)
  • No flex raiding. 10, 20 and 40-man raids are different raids. (Kotaku.) Fewer players may be viable once geared (“maybe”). (Interview, relayed.)
  • Items are obfuscated until they drop. Each boss has chase items. Set bonuses are not obfuscated, which is why the channel does not trust them either. (Relayed.)
  • Consecration and Seal of Righteousness can crit. (Demo, then confirmed in the beta on September 17.)
  • Casters’ base spell damage was cut to make room for the spell power on gear, so a new caster weapon is as big an upgrade as a new melee weapon. (One person’s relay of a dev statement, no link.)
  • Clayton Stone at the end of Esfand’s stream: the team is “really serious about being open to feedback and making big changes.” (Relayed.)
  • Beta: opened September 17 at level cap 20, rising to 30, about 5 weeks. Launch November 4; Onyxia and Hyjal open December 9. (Mixed.)
  • World buffs do not work in raids. Dual spec is in.
Consensus versus disputed

Consensus

  • Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. is not twisting. Most would rather have no twisting than this; twisters and non-twisters both dislike it. Real TBC-style twisting is not coming.
  • The Ret and Shockadin problem is one problem: both go deep Ret, so Blizzard cannot touch one without the other. “Just go shock” is not an answer.
  • Judgement not consuming seals and Holy Strike refreshing judgements are welcome.
  • Improved SealsImproved SealsHoly · Max rank 3 · Changed from ClassicIncreases the damage done by your Seals and Judgements by 5%.Requires 5 points in HolyMax rank not read from footage; showing rank 1 text. and Pursuit of JusticePursuit of JusticeRetribution · Max rank 2 · Changed from ClassicIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text. go in every build. Sanctified JudgementSanctified JudgementRetribution · Max rank 3 · New in ForeverGives your Judgement ability a 100% chance to return 60% of the Mana cost of the judged seal.Requires 10 points in RetributionThis rank read from footage; other ranks estimated. is mandatory for mana.
  • Crit over Agility. Slow two-hander for now. Season of Discovery Ret was the best version.
  • Mana is fine on single target; Consecration and long execute phases break it.
  • The base UI swing timer is a universal win. Whether it changes anything about twisting is the argument.
  • Holy Strike is weak at low level. Whether spell power rescues it at 60 is the argument.
  • Datamined weapon DPS, set bonuses and any Season of Discovery ability in the database are placeholders or leftovers. Ignore AI-generated spellbook sites; foreverchanges.pro and daybreakforever.com both got that verdict.
  • The talent trees did not change between the demo and the beta. Feedback goes in one thread.

Disputed or one person’s theory

  • Does the swing timer bring twisting back? “Demand proper twisting, the gates are open” (several) versus “at most a 0% chance” (several) versus “they added it just to taunt us with this bad talent” (one).
  • Echo direction. One-way (Righteousness procs off an echoed Command, not the reverse) versus no interaction at all. Both from tooltip reads; the datamined Command echo is a “chance to activate” while the others “empower” the next hit.
  • Seal of Righteousness scaling. 20 to 25% per hit from one tester’s Judgement of the Crusader test versus the 10% everyone assumed; two-hander read “flat”. One test, level 10.
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.. Mandatory raid talent (several) versus skip it (several).
  • Art of War-style procs. Wanted by several (“every other melee got a reset proc”) versus “retail” (several).
  • Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. versus 31 Holy. One theorycrafter: 18% hit, 10% damage and Vigil’s second Shock close most of the gap. Another: shock is not viable without the Intellect conversion.
  • Intellect stacking. “1,200 spell power is going to smoke everything” versus “Ret doesn’t stand a chance against the other melee trees” versus “the Intellect is just there so you can have a mana pool”.
  • ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text.: one charge on crit (two reads) versus unknown.
  • Judgement breaking RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.: no (tested on Era) versus yes (PvP videos).
  • Hammer of Wrath: instant versus still a cast.
  • Stat squish favoring spell power (two people) versus placeholder data (several).
  • Twisting removed for consoles. Believed by several; Blizzard denied it.

Open questions

  • Whether Seal of Righteousness really scales at 20 to 25% per hit, and whether it has attack power scaling too.
  • Whether Holy Strike is normalized, procs Windfury, and how much the coming buff changes.
  • Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. at rank 3, and whether anything new exists between 40 and 60.
All open questions
  • Echo mechanics: whether an echoed Command that fails to proc is still consumed (the datamined tooltip suggests yes), whether Hand of Justice consumes it, what happens if you never swing while holding one.
  • Does Holy Strike proc Windfury? Is it normalized? Its spell power coefficient reads at 42.5% and it is confirmed as an instant attack, so those two are answered.
  • Does Holy Strike’s weapon percentage rise with Seal of the Crusader, as one tester read? Does the buff in the beta notes change the per-rank numbers or the coefficient?
  • Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. at rank 3, and how much Intellect Ret gear carries.
  • Seal of Righteousness: is the 20 to 25% read right, does it change with weapon speed, does it have attack power scaling (test with Blessing of Might), and can its procs be dodged or parried now that they are melee attacks?
  • Spell power coefficients for Consecration beyond the datamine, and for Hammer of Wrath. How much spell power equals one attack power for Ret?
  • Melee and spell hit caps in Forever. Does Judgement of Command still use spell hit through a hidden dummy spell as in vanilla?
  • Does Judgement of Command still count as a melee attack that procs seals? Does Hammer of Wrath reset the swing timer?
  • Sanctity Aura: baseline or gone. How long do judgements last?
  • Any ability, seal or cooldown between 40 and 60 (no trainers were accessible in the demo).
  • Does downranking survive? Is Seal of CommandSeal of CommandRetribution · Max rank 1 · Changed from Classic65 Mana | InstantGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.Requires 10 points in RetributionAll ranks read from demo footage. spell- or melee-based?
  • Does Judgement break RepentanceRepentanceRetribution · Max rank 1 · Moved60 Mana | Instant | 20 yd range | 1 min cooldownPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.Requires 20 points in RetributionAll ranks read from demo footage.? Can ReckoningReckoningProtection · Max rank 5 · Changed from ClassicGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike.Requires 20 points in ProtectionMax rank not read from footage; showing rank 1 text. stack?
  • Does the addon API expose swing timing, now that the base UI has a timer? Someone from the BigWigs team reportedly said new endpoints were added.
  • Are seals and echoes purgeable? The PvP channel’s screenshot says seals are.
  • Will there be a Ret sim? A rotation emulator exists (link in the library); the Season of Discovery sim’s author is expected to build a real one.
  • Will the beta cap rise far enough to test anything past the first two tiers?
  • Is Exorcism still Undead and Demon only, or is the datamined any-target version real?
  • What do the returning Season of Discovery class quests give, and is Avenging Wrath one of the rewards?

What people are arguing about

  • Whether the built-in swing timer means twisting can come back, or just that the capstone stays and now has a timer to stare at. Consensus
  • Restore real twisting, replace the capstone, or give Holy Strike a proc reset. Consensus
  • Whether Holy Strike at 25 to 40% weapon damage is “a wet noodle” or fine once spell power arrives.
  • Strength versus Intellect: where Champion of the LightChampion of the LightRetribution · Max rank 3 · New in ForeverIncreases your spell damage and healing by up to 33% of your Intellect.Requires 25 points in RetributionMax rank not read from footage; showing rank 1 text. belongs, and whether it should convert to attack power instead.
  • VindicationVindicationRetribution · Max rank 3 · Changed from ClassicGives your damaging melee attacks a chance to reduce the target's Attack Power by 42, and increase your Attack Power by 1% for 30 sec.Requires 10 points in RetributionMax rank not read from footage; showing rank 1 text.: mandatory or hated.
More arguments, proposals and feedback in progress
  • Whether Holy Strike, Windfury and the echo can coexist without stopattack macros.
  • Whether Ret’s threat reduction and judgement upkeep are enough of a raid niche.
  • Capstone replacement ideas: two mutually exclusive 31-point talents (one for twisting, one “Lone Wolf” style); move Holy ShockHoly ShockHoly · Max rank 1 · Changed from Classic160 Mana | Instant | Enemy: 20 yd range | Friendly: 40 yd range | 10 sec cooldownBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.Requires 20 points in HolyAll ranks read from demo footage. into the capstone slot; swap Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage. with Crusader Strike; make twisting baseline and have the capstone upgrade Holy Strike; a Wrath-style Crusader Strike, Divine Storm and Exorcism kit (rejected by several as retail).
  • Whether removing Season of Discovery’s lessons was a mistake: “crazy to run a whole seasonal server to inform your choices and then ignore everything you learned” got the most agreement.
  • Whether the seal press or the swing landing is what makes a button feel good. The TBC side says you twist as the hit lands so the press has feedback; in Forever you press 3 to 4 seconds before anything happens. A full evening went to this.
  • Whether “Twist of LightTwist of LightRetribution · Max rank 1 · New in ForeverWhen you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, gain an Echo. Your next melee attack applies the replaced Seal's effects, consuming the Echo.Requires 30 points in Retribution · Requires Level 40All ranks read from demo footage.” should be called twisting at all. Most theorycrafters refuse and say “echoing” or “the capstone”; a minority says it is the same thing and got clown emoji for it.
  • The consolidated forum thread got one member suspended for a reply with no bad language, which several took as a sign to keep feedback measured. Esfand, asked on stream on September 16, called the capstone bad and said he pushes TBC twisting in all his feedback; the channel is split on whether streamer feedback should count for more.
  • One theorycrafter is holding a “theorycraft guide” video until they can check the beta talents; another’s video critique of the panel is out.